Facebook blames Apple for not allowing games in Facebook Gaming app

Apple blocks Microsoft xCloud and Google Stadia from the App Store, leaving Android as the only mobile OS for cloud gaming

Microsoft slams Apple in new statement about xCloud and App Store policies

"In addition to the Application Shop, builders can opt for to reach all Apple iphone and iPad consumers more than the world wide web through Safari and other browsers on the App Retail store". Unfortunately, we do not have a path to bring our vision of cloud gaming with Xbox Game Pass Ultimate to gamers on iOS via the Apple App Store.

Sheryl Sandberg, chief operating officer of Facebook, said the following on the issue to The Verge: "We had to completely remove the game play feature for Apple to approve the Facebook Gaming app".

Essentially, what Apple is saying is that Stadia and xCloud function like game stores of their own.

The company said that Apple "stands alone" in denying consumers the benefits of cloud gaming and claimed it "treats gaming apps differently" to non-gaming apps. Online games aren't a problem, but cloud-based services like Google's Stadia and Nvidia's GeForce Now that rely on streaming a collection of games through a single app have always been "appsona non grata" by Apple's App Store rules, which basically prohibit any apps from offering subscription services that extend to other third-party apps.

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The upshot is Project xCloud seems to be not likely to start on iOS any time before long, which is bad news for Apple unit owners who were being hoping to use the program.

Microsoft began trialling a beta version of xCloud on iOS earlier this year, but ceased testing this week after releasing details of the upcoming launch in 22 countries for Android devices only.

We are yet to see whether Apple will manage to keep its ecosystem closed from cloud gaming for long. They'd be able to play some games on their Android devices as a part of this. Then, they're taken to a screen like the one above, which shows suggested games, followed games, and followed streamers.

Games are the largest source of revenue for Apple on the App Store, and many tech executives have concluded that Apple blocks game services that could compete with its own products and sales.

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Below I have provided the full statement that Apples says about Cloud Services. Last fall, Apple launched Apple Arcade, a $4.99-per-month game subscription service stocked with dozens of games playable on iOS, Macs and Apple TV.

"All games offered in the Xbox Match Pass catalog are rated for content by impartial industry rankings bodies these kinds of as the ESRB and regional equivalents".

Apple has blocked Challenge xCloud on iOS. However, Apple rejected the standalone Facebook Gaming app back then - and at least five since then - citing App Store guideline 4.7, which states HTML5 games are permitted as long as "code distribution isn't the primary goal of the app".

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