Anthem is an online multiplayer action RPG that was released back in February 2019.
Anonymous sources close to the project maintain that Anthem will remain a shared-world action game starring souped-up mecha suits called Javelins, but damn near everything else seems to be up in the air. In fact, from what I've heard, the developers at BioWare haven't even decided how it'll be distributed.
At present, the studio has yet to decide whether the changes will be released at once or over a specific time period.
Stories now say that regardless of outward appearances suggesting in any other case, BioWare is hunkered down, exhausting at work on "Anthem 2.zero" or "Anthem Subsequent;" primarily a whole overhaul and relaunch of the sport.
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"We spent a few months just tearing it down and figuring out what needed to change fundamentally [a lot]", one source at Bioware told Kotaku. To its credit, the game's most recent updates have made solid forward progress on build and loot variety, but minor updates have done little to lift the spirits of many players. There the upcoming Dragon Age: The Dread Wolf Rises team and then there are those working on the next Mass Effect game. While reviewers commented on the potential in the game, it was plagued with technical issues on all platforms. It was buggy, tedious, and lacked the long-term appeal of its competitors.
At the moment, BioWare is internally testing and experimenting with the internal systems of Anthem, though any concrete plans are still unconfirmed.
There's no clear confirmation on the scope or timetable for what lies ahead in 2020 for Anthem, but we'd love nothing more than to be pleasantly surprised by whatever is shown next. "We've got a team working on that now, and early results are promising". The optics of these departures combined with EA's vague messaging about Anthem's future have led to non-stop speculation.
"A new Mass Outcome sport is reportedly in the "very early" phases of advancement at BioWare" BioWare Edmonton. One person on the project said they're planning to change the game's entire structure. The source states that the studio aims to separate the map instead of how it is now, which in turn, would allow BioWare to play around with each part of the world without worrying about breaking another part. That was always a weird disconnect.
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The idea of trying to bring a game back from the brink of death isn't impossible, as No Man's Sky has proven.
Anthem is a sort of elephant-in-the-room for many Bioware fans. This forced Bioware to drop most of its content schedule and plans so the problems could be addressed. There aren't any launch timelines and even plans on if this can come as one large replace or a number of smaller as soon as.
BioWare, meanwhile, is still invested in role-playing games.
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